It'd have been nice if the same attention had been paid the action. Put more simply, we see clearly some of the absurdities of our modern world in what we are tasked to do on this futuristic, alien planet. Taking on the role of one of these employees (or two, if you choose to play cooperatively with someone else), players go about accomplishing the company's objectives by scanning everything they see and taking what they need from the ecosystem in order to survive and progress. This ranges from disgusting products meant to recall Sea Monkeys and spam to thoughtless corporations refusing to provide adequate protection to workers while ordering them to do things that don't feel quite right. But that's kind of the point of Journey to the Savage Planet, which uses a liberal dose of humor to show the folly of our modern society as it's applied in bizarre and immoral ways in the future. Show moreįew lessons about exploiting worlds and their resources have been learned by Kindred Aerospace, the company overseeing the exploration of this batty space adventure. The main story can be completed without finding or doing everything, but working to achieve bonus objectives will result in a more powerful character, which will make later boss fights much easier. There are also plenty of alien artifacts to scan in order to better understand the ancient culture that once inhabited the planet, lots of items to collect - such as gooey plants that can increase the hero's health and stamina - and side quests and experiments to undertake. The planet's free to explore, but at the start of the game our hero has limited abilities, which means plenty of areas remain out of reach until he harvests resources necessary to craft new gear and upgrades, such as a jet pack or grappling gun. Players experience the world from a first-person perspective, their bobbing right hand wielding a blaster to defend against nasty alien wildlife (or to attack peaceful creatures to harvest their resources) while the left holds a variety of handy doo-dads, ranging from explosive plant bulbs to a giant syringe used to extract alien DNA. Your hero has already landed on the titular planet when the game begins, and it's up to him (or her, should you choose) to begin investigating the local flora and fauna according to the orders of a clueless and corrupt corporate boss as well as a gleefully corrupt artificial intelligence. JOURNEY TO THE SAVAGE PLANET has a slightly misleading name in that it's not about a voyage at all. An alien plant emits a toxic gas that causes the hero to hallucinate. One jokey advertisement focuses on phone sex with an alien blob. Dialogue includes mild language and makes reference to poop, buttholes, and alien genitalia. The game uses humor to poke fun of things like consumerism and capitalism via ads for awful looking fictional products and a corrupt artificial intelligence. The protagonist - who can be male or female - doesn't have much of a personality, but instead simply follows the orders of his or her corrupt corporate boss, who wants to exploit whatever resources the planet may have. Enemies bleed colorful blood and occasionally explode in giant fireballs. The hero discovers and does battle with a variety of fantastical alien lifeforms (some of which are peaceful until attacked) using a blaster pistol that fires bursts of energy. Parents need to know that Journey to the Savage Planet is a first-person sci-fi adventure for the PlayStation 4, Xbox One, Nintendo Switch, and Windows PCs in which players explore an alien world.
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